In FM27, a player who does not score or assist almost always lands between 6.6 and 7.0, whatever he did. So a centre-back who wins every header and a midfielder who drifted through the game end up with similar ratings. ANSUiT‘s realistic match ratings mod for FM27 changes that: the rating now counts the whole performance, not mostly goals and assists.
What changes in the ratings
The author changed 36 of the 52 weights the game uses to work out a rating, in all 95 role tables. First, individual actions are worth more. For example, a won tackle is worth more than double, a key pass too, and a clear-cut chance created, which used to count for nothing, now counts. In return, a clean sheet is worth half, so defenders are judged on their own work.
- Goals: worth more, but the winning-goal bonus is smaller.
- Defending: tackles, headers, blocks and clearances weigh more, and a lost tackle costs too.
- Errors: a red card, an own goal or a conceded penalty now really hurt.

Average ratings with the mod (top) and in the original game (Image: ANSUiT)
To stop every rating drifting up, the author recalculated each position’s baseline. So an ordinary performance lands close to where it did before. In testing, the starters’ average went from 6.91 to 6.97, but players without a goal or assist spread out from 5.7 to 8.4.
The AI picks a better eleven
The second half of the mod changes how AI managers pick their team. In other words, when they choose their first eleven or rotate lightly, they give more weight to current ability and position, and less to potential. That way, strong AI sides field their best players more often. However, the author warns this is the experimental part, because its effect over a full season has not been measured yet.

The season test, compared with FotMob ratings (Image: ANSUiT)
Who is it for
It is for anyone who reads the ratings after every match and wants them to mean something. It also helps you spot who plays well without showing up in the goals. Still, the mod does not change the match engine: player movement, decisions and results stay the same. For that, see Realism Match Engine, but remember both replace the same file and do not work together.
Realistic match ratings FM27 download
The files are from 13 November and replace the game’s simatch.fmf. There are two versions. The first changes the ratings only. The second changes the ratings and team selection, but the other way around: the AI gives more weight to potential. The PDF guide explains every change.
Download – Ratings only Download – Ratings + AI (more PA) PDF guide
- First, close FM27 completely.
- Then, in Steam, right-click the game and choose Manage and Browse local files.
- Open the
sharedfolder and thedatafolder inside it. Copysimatch.fmfsomewhere safe. - Rename the file you downloaded to
simatch.fmf, exactly like that, and put it inshared\data, over the original. - Finally, start the game and load your save. You do not need a new career.
Things to know
The mod only affects matches played after you install it, and older ratings stay as they were. Also, an FM27 update puts the original simatch.fmf back. If that happens, do not copy the old file again: wait for the author’s new version. To uninstall, restore your copy or verify the game files in Steam. Skins, logos, kits and databases do not touch this file, so they work with the mod.
The files are hosted by their original authors. FMPortugal only points to the official download page — all credit goes to their creators.
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