{"id":21054,"date":"2026-10-24T16:52:01","date_gmt":"2026-10-24T16:52:01","guid":{"rendered":"https:\/\/fmportugal.net\/?p=21054"},"modified":"2026-10-24T16:52:01","modified_gmt":"2026-10-24T16:52:01","slug":"fm27-o-que-a-comunidade-pedia","status":"publish","type":"post","link":"https:\/\/fmportugal.net\/en\/fm27-o-que-a-comunidade-pedia\/","title":{"rendered":"FM27: what the community wanted and what SI has confirmed"},"content":{"rendered":"<p>Em abril, a Sports Interactive ainda n\u00e3o tinha mostrado nada do novo jogo. Mesmo assim, William Reid, autor da conta <em>Out of Context Football Manager<\/em> no X, fez a pergunta que muita gente tinha na cabe\u00e7a: o que tem o <strong>FM27<\/strong> de fazer para reconquistar a <strong>comunidade<\/strong>? A resposta saiu no site Ingenuity Fantasy. Juntava as rea\u00e7\u00f5es no X e um grande t\u00f3pico no Reddit, e resume bem o ambiente depois do FM26.<\/p>\n<p>Entretanto, j\u00e1 houve sete deep dives, dois t\u00f3picos de perguntas no Reddit e um livestream de duas horas. Por isso, peg\u00e1mos na lista de pedidos de abril e fomos ver o que a SI j\u00e1 confirmou. Al\u00e9m disso, separ\u00e1mos o que ficou a meio e o que continua sem resposta, sempre com base no que fomos publicando no FMPortugal.<\/p>\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_89 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Index<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewbox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewbox=\"0 0 24 24\" version=\"1.2\" baseprofile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/fmportugal.net\/en\/fm27-o-que-a-comunidade-pedia\/#O_que_a_comunidade_pedia_ao_FM27\" >O que a comunidade pedia ao FM27<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/fmportugal.net\/en\/fm27-o-que-a-comunidade-pedia\/#O_quadro_pedido_a_pedido\" >O quadro: pedido a pedido<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/fmportugal.net\/en\/fm27-o-que-a-comunidade-pedia\/#Interface_muito_melhor_mas_nao_e_o_FM24\" >Interface: muito melhor, mas n\u00e3o \u00e9 o FM24<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/fmportugal.net\/en\/fm27-o-que-a-comunidade-pedia\/#Um_mundo_de_jogo_mais_vivo\" >Um mundo de jogo mais vivo<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/fmportugal.net\/en\/fm27-o-que-a-comunidade-pedia\/#Selecoes_taticas_e_dia_de_jogo\" >Sele\u00e7\u00f5es, t\u00e1ticas e dia de jogo<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/fmportugal.net\/en\/fm27-o-que-a-comunidade-pedia\/#Mods_skins_e_o_Editor_no_Jogo\" >Mods, skins e o Editor no Jogo<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/fmportugal.net\/en\/fm27-o-que-a-comunidade-pedia\/#O_que_continua_por_resolver\" >O que continua por resolver<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/fmportugal.net\/en\/fm27-o-que-a-comunidade-pedia\/#A_nossa_opiniao\" >Our take<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/fmportugal.net\/en\/fm27-o-que-a-comunidade-pedia\/#Fontes\" >Sources<\/a><\/li><\/ul><\/nav><\/div>\n<h2><span class=\"ez-toc-section\" id=\"O_que_a_comunidade_pedia_ao_FM27\"><\/span>O que a comunidade pedia ao FM27<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>A queixa principal era, de longe, a interface. Segundo o artigo, no FM <em>a interface \u00e9 a experi\u00eancia<\/em>. Ou seja, um jogo feito de navegar e comparar n\u00e3o pode ter cliques a mais, janelas a mais e espa\u00e7o desperdi\u00e7ado. Al\u00e9m disso, o FM27 mais desejado nas rea\u00e7\u00f5es era quase sempre o mesmo: o FM24 com as melhores ideias do FM26.<\/p>\n<p>Mas a lista n\u00e3o ficava por a\u00ed. A comunidade queria um mundo de jogo mais vivo, saves com mem\u00f3ria e a gest\u00e3o de sele\u00e7\u00f5es de volta. Pedia, ao mesmo tempo, mais abertura para mods e skins. Por fim, queria corre\u00e7\u00f5es a problemas antigos, como a reputa\u00e7\u00e3o, as transfer\u00eancias, as conversas com os jogadores e os newgens. Do FM26, quase s\u00f3 se salvava a divis\u00e3o da t\u00e1tica em fases com e sem bola.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"O_quadro_pedido_a_pedido\"><\/span>O quadro: pedido a pedido<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<table>\n<thead>\n<tr>\n<th>Pedido<\/th>\n<th>Status<\/th>\n<th>O que j\u00e1 se sabe<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Interface mais r\u00e1pida<\/td>\n<td>Em grande parte<\/td>\n<td>Menus no topo e menos janelas. A barra lateral n\u00e3o volta.<\/td>\n<\/tr>\n<tr>\n<td>Mundo de jogo mais vivo<\/td>\n<td>Sim<\/td>\n<td>Not\u00edcias novas, sorteios de ta\u00e7a e deadline day.<\/td>\n<\/tr>\n<tr>\n<td>Hist\u00f3ria das saves<\/td>\n<td>Em parte<\/td>\n<td>Recordes em ecr\u00e3 inteiro. O resumo do fim de \u00e9poca n\u00e3o volta.<\/td>\n<\/tr>\n<tr>\n<td>Gest\u00e3o de sele\u00e7\u00f5es<\/td>\n<td>Sim<\/td>\n<td>Confirmada no livestream, com treino nos est\u00e1gios.<\/td>\n<\/tr>\n<tr>\n<td>T\u00e1ticas com e sem bola<\/td>\n<td>Sim<\/td>\n<td>Mant\u00e9m-se, com Ajustes T\u00e1ticos e Efic\u00e1cia T\u00e1tica.<\/td>\n<\/tr>\n<tr>\n<td>Dia de jogo<\/td>\n<td>Sim<\/td>\n<td>Adeptos, est\u00e1dios e luz novos. A defesa levanta d\u00favidas.<\/td>\n<\/tr>\n<tr>\n<td>Mods e skins<\/td>\n<td>Em parte<\/td>\n<td>Fica tudo como no FM26. Volta o Reload Skin.<\/td>\n<\/tr>\n<tr>\n<td>Transfers<\/td>\n<td>Em parte<\/td>\n<td>IA de mercado ajustada. Os plant\u00e9is da IA ainda s\u00e3o criticados.<\/td>\n<\/tr>\n<tr>\n<td>Newgens<\/td>\n<td>Em parte<\/td>\n<td>Caras novas. Os atributos ficam para depois.<\/td>\n<\/tr>\n<tr>\n<td>Reputation<\/td>\n<td>Sem resposta<\/td>\n<td>A reputa\u00e7\u00e3o din\u00e2mica ficou por responder.<\/td>\n<\/tr>\n<tr>\n<td>Conversas e confer\u00eancias<\/td>\n<td>No<\/td>\n<td>No livestream pareciam iguais.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2><span class=\"ez-toc-section\" id=\"Interface_muito_melhor_mas_nao_e_o_FM24\"><\/span>Interface: muito melhor, mas n\u00e3o \u00e9 o FM24<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Foi a primeira coisa que a SI mostrou, e n\u00e3o por acaso. No AMA de setembro, a equipa admitiu que a interface era <em>um ponto de feedback comum<\/em>. Por isso, tinha de ser prioridade. Assim, a navega\u00e7\u00e3o passa para menus no topo e muitas janelas viram ecr\u00e3s inteiros. Al\u00e9m disso, h\u00e1 modos de escala, atalhos de teclado configur\u00e1veis e blocos que podes trocar.<\/p>\n<p>Mas h\u00e1 mais: voltam o pol\u00edgono de atributos, os extras nas transfer\u00eancias e a vista de v\u00e1rias ligas ao mesmo tempo, agora chamada Competitions Hub. Contamos tudo em <a href=\"\/en\/fm27-nova-interface-promete-navegacao-mais-clara-e-fluida\/\">nova interface do FM27<\/a> and in the <a href=\"\/en\/fm27-ama-reddit-interface\/\">resumo do AMA<\/a>.<\/p>\n<p>No entanto, a barra lateral do FM15 ao FM24 n\u00e3o volta. Al\u00e9m disso, no <a href=\"\/en\/fm27-reacoes-livestream-launch-preview\/\">livestream de 22 de outubro<\/a> houve queixas de espa\u00e7o morto e de listas com poucas colunas. A frase que mais se leu foi \u00abo FM27 \u00e9 o que o FM26 devia ter sido\u00bb. Mas ainda n\u00e3o \u00e9 o FM24.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Um_mundo_de_jogo_mais_vivo\"><\/span>Um mundo de jogo mais vivo<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Este \u00e9 talvez o pedido mais bem respondido. O segundo deep dive foi todo sobre <a href=\"\/en\/fm27-um-mundo-de-futebol-mais-profundo-e-imersivo-com-sorteios-de-taca-e-deadline-day-de-volta\/\">um mundo de futebol mais imersivo<\/a>. Assim, traz not\u00edcias para cada fase da \u00e9poca, ecr\u00e3s de Clube, Competi\u00e7\u00e3o e Na\u00e7\u00e3o refeitos e mapas de calor. Sobretudo, marca o regresso dos sorteios de ta\u00e7a e do deadline day. Al\u00e9m disso, a SI garantiu que estas novidades funcionam em todas as ligas.<\/p>\n<p>Quanto \u00e0 mem\u00f3ria das saves, a resposta \u00e9 mista. Por um lado, a hist\u00f3ria do clube ganha recordes em ecr\u00e3 inteiro, como lemos nas <a href=\"\/en\/fm27-beta-pre-vendas-saves-antigas-o-que-a-si-confirmou\/\">respostas da SI no Reddit<\/a>. Por outro lado, o resumo do fim de \u00e9poca n\u00e3o volta, e a exporta\u00e7\u00e3o de dados dos jogadores tamb\u00e9m n\u00e3o.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Selecoes_taticas_e_dia_de_jogo\"><\/span>Sele\u00e7\u00f5es, t\u00e1ticas e dia de jogo<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Para o autor, a falta da gest\u00e3o de sele\u00e7\u00f5es era uma falha gritante num ano de Mundial. Felizmente, no chat do livestream, a equipa da SI confirmou que est\u00e1 de volta. Al\u00e9m disso, h\u00e1 os planos de treino nos est\u00e1gios, que explic\u00e1mos em <a href=\"\/en\/fm27-treinos-eficacia-tatica\/\">treinos e Efic\u00e1cia T\u00e1tica<\/a>.<\/p>\n<p>Nas t\u00e1ticas, a SI fez o que a comunidade sugeria: manteve a divis\u00e3o com e sem bola e construiu por cima. Por exemplo, os <a href=\"\/en\/fm27-ajustes-taticos-motor-de-jogo-mais-realista\/\">Ajustes T\u00e1ticos<\/a> deixam mexer na equipa sem sair do jogo. J\u00e1 a Efic\u00e1cia T\u00e1tica mede se os jogadores percebem o que lhes pedes.<\/p>\n<p>Ao mesmo tempo, o <a href=\"\/en\/fm27-10-novembro-dia-de-jogo-mais-espetacular\/\">dia de jogo<\/a> ganhou adeptos, est\u00e1dios, luz e cutscenes novos. Al\u00e9m disso, o <a href=\"\/en\/fm27-motor-2d-editor-no-jogo-mais-profundo\/\">2D<\/a> voltou a ser leg\u00edvel. Contudo, no livestream houve tantos golos que muitos ficaram a desconfiar da defesa.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Mods_skins_e_o_Editor_no_Jogo\"><\/span>Mods, skins e o Editor no Jogo<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>O autor pedia mais abertura para quem cria skins e mods. A resposta oficial foi que <em>n\u00e3o h\u00e1 mudan\u00e7as significativas<\/em>. N\u00e3o h\u00e1 apoio oficial, por causa das licen\u00e7as, mas tamb\u00e9m n\u00e3o h\u00e1 bloqueios. Assim, quem usa kits, log\u00f3tipos, facepacks e skins deve conseguir fazer o mesmo que hoje. O bot\u00e3o Reload Skin est\u00e1 de volta, e o Editor no Jogo passa a ocupar o ecr\u00e3 inteiro.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"O_que_continua_por_resolver\"><\/span>O que continua por resolver<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Era a parte do artigo de abril com mais impaci\u00eancia. Por\u00e9m, \u00e9 tamb\u00e9m a que tem menos respostas. Por exemplo, a reputa\u00e7\u00e3o din\u00e2mica ficou sem resposta. As confer\u00eancias de imprensa e as conversas com jogadores pareciam iguais no livestream. Os newgens t\u00eam <a href=\"\/en\/fm27-criador-de-treinador-newgens\/\">caras novas<\/a>, mas a revis\u00e3o dos atributos fica para o pr\u00f3ximo ano. Por fim, os atributos do staff continuam em texto.<\/p>\n<p>No mercado houve mexidas. Os jovens d\u00e3o mais valor aos minutos, as cl\u00e1usulas de venda futura contam e entram as regras de Squad Cost Ratio. Ainda assim, a forma como a IA monta plant\u00e9is foi das coisas mais criticadas no \u00faltimo t\u00f3pico de perguntas.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"A_nossa_opiniao\"><\/span>Our take<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>O artigo de abril terminava com uma ideia simples. O FM27 tinha de parecer feito por quem percebe porque \u00e9 que os jogadores se apaixonaram pelo jogo. Olhando para a lista, a SI respondeu bem ao que se v\u00ea: a interface, o mundo do jogo, as sele\u00e7\u00f5es e os sorteios. Por\u00e9m, respondeu menos ao que se sente ao fim de dez \u00e9pocas, como a reputa\u00e7\u00e3o, as conversas e os newgens.<\/p>\n<p>Ainda assim, h\u00e1 uma diferen\u00e7a em rela\u00e7\u00e3o ao ano passado: n\u00e3o tens de acreditar em promessas. A <a href=\"\/en\/fm27-gratis-launch-preview\/\">Launch Preview gratuita<\/a> abre a 29 de outubro, \u00e0s 18h, e o jogo sai a 10 de novembro. Ent\u00e3o, joga, compara com esta lista e conta-nos no f\u00f3rum o que achaste. O panorama completo est\u00e1 em <a href=\"\/en\/novidades-do-football-manager-2027-o-que-ja-se-sabe\/\">novidades do FM27<\/a>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Fontes\"><\/span>Sources<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<ul>\n<li><a href=\"https:\/\/ingenuityfantasy.com\/feature-articles\/what-fm27-needs-to-do-to-get-everyone-back-onside\/\">What FM27 Needs to do to get Everyone Back Onside<\/a> (William Reid, Ingenuity Fantasy, 12\/04\/2026)<\/li>\n<li>Deep dives oficiais do FM27 (footballmanager.com)<\/li>\n<li>AMA e t\u00f3picos de perguntas da equipa de comunidade da SI (r\/footballmanagergames)<\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>Em abril, a Sports Interactive ainda n\u00e3o tinha mostrado nada do novo jogo. Mesmo assim, William Reid, autor da conta Out of Context Football Manager no X, fez a pergunta que muita gente tinha na cabe\u00e7a: o que tem o FM27 de fazer para reconquistar a comunidade? A resposta saiu no site Ingenuity Fantasy. Juntava [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":21056,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"default","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"set","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"_fmpt_thumbnail_en":21056,"_fmpt_metadesc_en":"FM27: we compared what the community asked for with what SI has confirmed. Interface, national teams, game world, mods, reputation.","_fmpt_content_en":"<p>In April, Sports Interactive had not shown anything of the new game yet. Even so, William Reid, the man behind the <em>Out of Context Football Manager<\/em> account on X, asked the question many people had in mind: what does <strong>FM27<\/strong> need to do to win the <strong>community<\/strong> back? His answer appeared on Ingenuity Fantasy. It drew on reactions on X and a big Reddit thread, and it sums up the mood after FM26 well.<\/p>\n<p>Since then, there have been seven deep dives, two Q&amp;A threads on Reddit and a two-hour livestream. So we took the April wishlist and checked what SI has already confirmed. We also separated what is only half done and what is still unanswered, always based on what we have published here on FMPortugal.<\/p>\n<h2>What the community wanted from FM27<\/h2>\n<p>The main complaint, by far, was the interface. As the article put it, in FM <em>the interface is the experience<\/em>. In other words, a game built on browsing and comparing cannot have too many clicks, too many pop-ups and wasted space. The most wanted FM27 in the reactions was almost always the same: FM24 with the best ideas from FM26.<\/p>\n<p>But the list did not stop there. The community wanted a livelier game world, saves with memory and international management back. It also asked for more openness for mods and skins. Finally, it wanted old problems fixed, such as reputation, transfers, player interactions and newgens. From FM26, almost the only thing worth keeping was the in-possession and out-of-possession tactical split.<\/p>\n<h2>The checklist: request by request<\/h2>\n<table>\n<thead><tr><th>Request<\/th><th>Status<\/th><th>What we know<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>Faster interface<\/td><td>Mostly<\/td><td>Top menus and fewer pop-ups. The sidebar is not coming back.<\/td><\/tr>\n<tr><td>Livelier game world<\/td><td>Yes<\/td><td>New news content, cup draws and deadline day.<\/td><\/tr>\n<tr><td>Save history<\/td><td>Partly<\/td><td>Full-screen records. The end-of-season summary is not returning.<\/td><\/tr>\n<tr><td>International management<\/td><td>Yes<\/td><td>Confirmed during the livestream, with training camps.<\/td><\/tr>\n<tr><td>In and out of possession tactics<\/td><td>Yes<\/td><td>Kept, with Tactical Tweaks and Tactical Effectiveness.<\/td><\/tr>\n<tr><td>Matchday<\/td><td>Yes<\/td><td>New crowds, stadiums and lighting. Defending raises doubts.<\/td><\/tr>\n<tr><td>Mods and skins<\/td><td>Partly<\/td><td>Same as FM26. Reload Skin is back.<\/td><\/tr>\n<tr><td>Transfers<\/td><td>Partly<\/td><td>Transfer AI tweaked. AI squad building is still criticised.<\/td><\/tr>\n<tr><td>Newgens<\/td><td>Partly<\/td><td>New faces. Attributes will come later.<\/td><\/tr>\n<tr><td>Reputation<\/td><td>No answer<\/td><td>Dynamic reputation went unanswered.<\/td><\/tr>\n<tr><td>Player interactions and press<\/td><td>No<\/td><td>They looked the same in the livestream.<\/td><\/tr>\n<\/tbody>\n<\/table>\n<h2>Interface: much better, but it is not FM24<\/h2>\n<p>It was the first thing SI showed, and not by chance. In the September AMA, the team admitted the interface was <em>a common point of feedback<\/em>, so it had to be a priority. Navigation moves to top menus and many pop-ups become full screens. There are also scaling modes, custom keyboard shortcuts and tiles you can swap.<\/p>\n<p>The attribute polygon, transfer add-ons and the multi-league view, now called the Competitions Hub, are back too. We covered it all in <a href=\"\/en\/fm27-nova-interface-promete-navegacao-mais-clara-e-fluida\/\">the new FM27 interface<\/a> and in our <a href=\"\/en\/fm27-ama-reddit-interface\/\">AMA summary<\/a>.<\/p>\n<p>However, the FM15 to FM24 sidebar is not returning. During the <a href=\"\/en\/fm27-reacoes-livestream-launch-preview\/\">22 October livestream<\/a> there were also complaints about dead space and lists with few columns. The line we read most was \u00abFM27 is what FM26 should have been\u00bb. But it is not FM24 yet.<\/p>\n<h2>A livelier game world<\/h2>\n<p>This is probably the best-answered request. The second deep dive was all about <a href=\"\/en\/fm27-um-mundo-de-futebol-mais-profundo-e-imersivo-com-sorteios-de-taca-e-deadline-day-de-volta\/\">a deeper, more immersive football world<\/a>. It brings news for every stage of the season, rebuilt Club, Competition and Nation screens, and heat maps. Above all, cup draws and deadline day are back. SI also confirmed these features work in all leagues.<\/p>\n<p>On save memory, the answer is mixed. Club history gains full-screen records, as we read in <a href=\"\/en\/fm27-beta-pre-vendas-saves-antigas-o-que-a-si-confirmou\/\">SI's answers on Reddit<\/a>. On the other hand, the end-of-season summary is not returning, and neither is player data export.<\/p>\n<h2>National teams, tactics and matchday<\/h2>\n<p>For the author, the lack of international management was a glaring gap in a World Cup year. Fortunately, the SI team confirmed in the livestream chat that it is back. There are also training plans for international camps, which we explained in <a href=\"\/en\/fm27-treinos-eficacia-tatica\/\">training and Tactical Effectiveness<\/a>.<\/p>\n<p>On tactics, SI did what the community suggested: it kept the in and out of possession split and built on top of it. <a href=\"\/en\/fm27-ajustes-taticos-motor-de-jogo-mais-realista\/\">Tactical Tweaks<\/a> let you adjust the team without leaving the match. Tactical Effectiveness measures whether your players understand what you ask of them.<\/p>\n<p>Meanwhile, <a href=\"\/en\/fm27-10-novembro-dia-de-jogo-mais-espetacular\/\">matchday<\/a> gets new crowds, stadiums, lighting and cutscenes, and the <a href=\"\/en\/fm27-motor-2d-editor-no-jogo-mais-profundo\/\">2D engine<\/a> is readable again. Still, the livestream had so many goals that plenty of viewers doubted the defending.<\/p>\n<h2>Mods, skins and the In-Game Editor<\/h2>\n<p>The author wanted more openness for skin and mod makers. The official answer was that there are <em>no significant changes<\/em>. There is no official support, because of licensing, but there are no blocks either. So anyone using kits, logos, facepacks and skins should be able to do the same as today. The Reload Skin button is back, and the In-Game Editor now takes up the full screen.<\/p>\n<h2>What is still unresolved<\/h2>\n<p>This was the most impatient part of the April article, and it is the one with the fewest answers. Dynamic reputation went unanswered. Press conferences and player interactions looked the same in the livestream. Newgens have <a href=\"\/en\/fm27-criador-de-treinador-newgens\/\">new faces<\/a>, but the attribute overhaul is planned for next year. Staff attributes are still shown as text.<\/p>\n<p>The transfer market did get some changes. Young players value minutes more, sell-on clauses matter and Squad Cost Ratio rules arrive. Even so, the way the AI builds squads was one of the most criticised topics in the latest Q&amp;A thread.<\/p>\n<h2>Our take<\/h2>\n<p>The April article ended with a simple idea. FM27 had to feel like it was made by people who understand why players fell in love with the game. Looking at the list, SI has answered well on what you see: the interface, the game world, international management and cup draws. It has answered less on what you feel ten seasons in, such as reputation, interactions and newgens.<\/p>\n<p>Still, there is one difference from last year: you do not have to trust promises. The <a href=\"\/en\/fm27-gratis-launch-preview\/\">free Launch Preview<\/a> opens on 29 October at 18:00 Portuguese time, and the game launches on 10 November. Play it, compare it with this list and tell us what you think on the forum. The full picture is in our <a href=\"\/en\/novidades-do-football-manager-2027-o-que-ja-se-sabe\/\">FM27 news roundup<\/a>.<\/p>\n<h2>Sources<\/h2>\n<ul>\n<li><a href=\"https:\/\/ingenuityfantasy.com\/feature-articles\/what-fm27-needs-to-do-to-get-everyone-back-onside\/\">What FM27 Needs to do to get Everyone Back Onside<\/a> (William Reid, Ingenuity Fantasy, 12\/04\/2026)<\/li>\n<li>Official FM27 deep dives (footballmanager.com)<\/li>\n<li>AMA and Q&amp;A threads from SI's community team (r\/footballmanagergames)<\/li>\n<\/ul>\n","footnotes":""},"categories":[943,945,1112,117],"tags":[247,970],"class_list":["post-21054","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-novidades","category-novidades-fm27","category-fm-27","category-noticias","tag-novidades","tag-fm-27"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>FM27: o que a comunidade pedia e a SI confirmou - FMPortugal<\/title>\n<meta name=\"description\" content=\"FM27: compar\u00e1mos os pedidos da comunidade com o que a SI j\u00e1 confirmou. 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